• HU Student Journey

Improving the student journey at Utrecht University of Applied Sciences

Improving the student journey at Utrecht University of Applied Sciences

Improving the student journey at Utrecht University of Applied Sciences

Improving the student journey at Utrecht University of Applied Sciences

Understanding the perceptions of prospective students and supporting them in making the right study choice is no easy task. At Hogeschool Utrecht (HU), we focused on improving the student journey to better serve this target group.
CHALLENGE

How do you reach Gen Z?

To provide effective and understandable information to the target audience, it was crucial to provide clear information in a way that matched their preferences. But how could we effectively reach this target audience, Gen Z, and provide understandable information? This challenge had us thinking about visual language and how content should be written and created.

APPROACH

Less text is more telling

Based on research conducted by Valsplat, we had valuable insights into the needs of this target audience: they want information quickly, but don't feel like reading a lot. We knew that less text would work better, so we had to think of alternative ways to convey information, such as using video and photography. We also did desk research and gathered information from stakeholders to inform our approach.

Based on research conducted by Valsplat, we had valuable insights into the needs of this target audience: they want information quickly, but don't feel like reading a lot. We knew that less text would work better, so we had to think of alternative ways to convey information, such as using video and photography. We also did desk research and gathered information from stakeholders to inform our approach.

SOLUTION

Connect to the mental model

During the sketches and explorations, we quickly noticed that the student journey was not a linear process. It included several leads and choice moments that were intertwined. Therefore, we chose to define three main phases: "I have no idea yet," "I am still in doubt," and "I am sure." Within each phase, we categorized relevant information and created landmarks that fit the target audience's mental model.

To better serve the target audience, we designed several patterns that are common on social media platforms, such as the ability to view information in a narrative environment, similar to stories in Instagram.

During the process, we also saw an opportunity to address discoverability directly. So I redesigned the information architecture and improved the main navigation so that important information was more quickly accessible to the user.

RESULTS

Lots of video, lots of images

All the information is summarized in three clear pages, where we mainly use short texts and lots of video to serve the young visitors. We spent considerable time designing the visual language of the pages as well as their content.

A walkthrough the pages with all phases.

The stages

The stages the prospective student is in is translated into 3 page; I don't know yet, I'm still in doubt and I'm almost sure. For each page we connect to the mental model on which the user sits in his process.

New navigation

The revamped navigation is serviceable and clear, allowing all user types to access information faster compared to the previous version.

Site structure

Many pages have been rearranged based on the needs of different user types. This allowed us to create significantly more overview and increase findability.

Award winning

The HU website has been named the best college website of 2022 in a benchmark survey conducted by the Tfe agency. This survey was carried out among a group of young users and is thus a great compliment for the work done.

The HU website has been named the best college website of 2022 in a benchmark survey conducted by the Tfe agency. This survey was carried out among a group of young users and is thus a great compliment for the work done.

LEARNINGS

Design realistically

During the project we had important learning moments. For example, we learned that finding the right balance between design and technical feasibility was a challenge. We wanted to use interaction patterns like those of Instagram, but this turned out to be technically difficult to achieve within the allotted time. We had to make choices and keep the balance between the final design, technical feasibility and a story as clear as possible for the users.

Project details

Client

Hogeschool Utrecht

Year

2021 — 2022

Collaboration

Eight

My role

UX Designer

Skills

UX Design

Visual Design

Prototyping

Tooling

Figma

Sketch

Want to know more?

There is so much more to tell than what is written here. Contact me and I'll talk you all the way through!

Want to know more?

There is so much more to tell than what is written here. Contact me and I'll talk you all the way through!